Coming soon · Release date: November 13, 2026

Updated

Warrior Quest Items Guide: Gear, Loot, Gold and Chests

Our Warrior Quest items guide covers shops, chests, lockpicks, gold, bribes and companion gear in Crowhollow. Learn how to loot smarter before you roll.

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Warrior Quest Items Guide: Gear, Loot, Gold and Chests

How Items Work in Warrior Quest

In a dungeon crawler where you can talk a goblin out of its gold instead of cutting it down, every coin and trinket in your pack matters more than usual. This Warrior Quest items guide covers what to buy in Crowhollow, how to handle chests and lockpicks, and how gold and gear feed into the game's diplomacy system. The game tracks your abilities, your gear and every deal you make, and the dice decide what works. A good inventory helps in combat, and it also gives you something to bargain with.

Each of the three classes, Warrior, Thief and Wizard, has its own equipment preferences. Your class shapes how you handle danger, but any hero can bribe, gift or trade their way through an encounter.

The free demo is Act I of the full game and runs about an hour. Your demo save carries over to the full release on November 13, 2026, so anything you loot there comes with you. You can grab the demo or the full game from the Warrior Quest Steam page.

Shopping in Crowhollow

Town is where you restock between delves. These are the stops that matter for items:

Warrior Quest — Shopping in CrowhollowImage: Steam / Wizard of the North

LocationWhat it does for your inventory
SalesmanSells wares on item cards marked with rarity colors and symbols
MarketRestocks supplies, including two torches per restock
ForgeLets you pick upgrades
TreasuryPays interest on gold after you complete a dungeon
Ample DwarfTavern rumors that earn rerolls and attribute increases (keys 1, 2 and 3 work here)

Since Demo Update 1.11a on October 18, the salesman's cards use rarity colors and symbols. That makes it much easier to compare wares at a glance. Check the rarity marker before you spend, and save your gold for the upgrades that suit your class.

Don't skip the Ample Dwarf. Rerolls aren't items, but they behave like a consumable. Every five rumors earns a reroll, and every ten earns an attribute increase. When a check fails, click Reroll or press Backspace to try again. If you accept the result instead, you keep the reroll for later. Save rerolls for the rolls that matter, like a locked chest you can't afford to botch or a bribe that keeps a fight from starting.

Inventory and Gold Management

You have plenty of room to carry things. Update 1.5 raised inventory capacity from 255 to 500 slots, so space is rarely the problem. Update 1.3 also fixed goblin body drops that never reached the victory card and were lost on a full pack.

Warrior Quest — Inventory and Gold Management

Some quality-of-life features to use:

  • Item previews: hover over loot names to see an item's description and stats before you take it.
  • Gold display: gold shows in the inventory and on the hero panel, so you always know what you can offer in a negotiation.
  • Keyboard scrolling: inventory and gifting lists scroll with keyboard selection.
  • Redesigned item panels: Update 1.11 restyled item panels along with the combat action and spell lists.

Values change with updates. Update 1.5 raised the Scroll of Magic Missile's gold value from 1 to 8. Don't dump scrolls for pocket change just because older advice said they were worthless.

Chests, Lockpicks and Traps

Chests get their own dice-roll cards. Since Update 1.11 (October 18), locked-chest cards show the method you chose, the difficulty and how many lockpicks you have left. Read that card every time. If you're down to your last pick, a reroll may be the cheaper way to rescue a bad attempt.

Warrior Quest — Chests, Lockpicks and TrapsImage: Steam / Wizard of the North

Tips for looting safely:

  • Switch to Investigative mode (Mode button under Special) in rooms where you expect traps. It helps you spot them but takes more time per step.
  • Keep the lockpick checkbox in mind on chest cards. It's easy to miss whether you're using a pick.
  • Listen to creatures. A goblin may warn you about a chest, and that chest is marked on your map.
  • Search flavor rooms. Since Update 1.5, these interactive rooms have more things to discover, collect and disturb.
  • Press Enter or Space to open chests, rest, pray, take stairs and roll.

Trapped chests no longer spawn right next to other traps, but a chest can still be trapped. Don't let your guard down.

Items in Diplomacy: Bribes, Gifts and Wagers

Here Warrior Quest's items stop being just stats. Gold and gear are bargaining tools. Creatures have their own inventories, and you can offer either gold or items during a conversation. The game understands plain phrasing like "How much gold do you want?" or "I'll give you 7." Saying you won't pay counts as a refusal, not a zero-gold bribe.

Diplomacy also includes contests and wagers, riddles among them. Every deal goes through the game's accounting, so what you hand over really leaves your pack.

A few habits that pay off:

  • Keep spare gold on hand before you enter a dungeon so you have something to offer when a conversation turns to payment.
  • Open the character sheet with Tab mid-conversation to check what you can actually afford to offer.
  • Make promises carefully. Promises and debt are tracked mechanics, and violence, deception and greed all have consequences.

Companions and Their Gear

Recruited companions carry their own gold and items. That includes belongings they bring when they join and any gifts you give them. Gifting is a real way to invest in an ally, and you manage their food through the companion Rations menu.

Companions can die. A fallen companion is remembered where they fell, and their recovered belongings appear on the victory card. Check that card after a rough fight so you don't leave gear behind.

Consumables to Keep Stocked

  • Torches: the market restocks two each time, so buy them when you see them.
  • Antidotes: the first time you're poisoned, the game shows a one-time hint about antidotes for that character. Carry one before you go deeper.
  • Scroll of Magic Missile: worth 8 gold since Update 1.5, useful in a pinch or as trade goods.
  • Rerolls: not an item, but earned at the Ample Dwarf and spent like one.

Buy what your class wants, keep enough gold to talk your way out of trouble, and roll well.

Continue with

Warrior Quest Lockpicks: How to Open Locked Chests SafelyWarrior Quest lockpicks decide whether a locked chest opens cleanly or gets smashed. Learn how the chest card, rerolls, and trap checks work underground.

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