Coming soon · Release date: November 13, 2026

Updated

Warrior Quest Achievements: Full List, Rarity & Unlock Tips

Discover all Warrior Quest achievements from the demo, how rare each one is, and unlock tips for Blood Shrines, the Goblin Runt, and 20-point attributes.

Jump to
Warrior Quest Achievements: Full List, Rarity & Unlock Tips

How Achievements Work in Warrior Quest

Warrior Quest achievements reward the stuff that makes this dungeon crawler special: lying to goblins, cutting deals with a Blood God, and stabbing a friend in the back when the moment feels right. Most of them have barely been touched, so nearly every unlock is still a bragging right. If you want to squeeze everything out of the free demo before the full game lands on November 13, 2026, this list is where to start.

Here's the background you need:

  • Achievements arrived in Demo Update 1.8 on October 10, 2026. The same patch started showing your current quest in the town square.
  • Demo Update 1.10 made achievement pop-ups appear closer to the moment you earn them, so you'll know right away when you've triggered one.
  • The demo is Act I of the full game and runs about an hour. Your save carries over to the full release, so a hero you build now isn't wasted.
  • The demo has 40 achievements. Many of them show only a joke line in place of a clear objective, so you'll be working from the text itself.

You can grab the demo and wishlist the full game on the Warrior Quest Steam page.

Achievements Players Have Already Unlocked

Only a handful of achievements show any unlock rate above zero in the demo. Here they are:

Warrior Quest — Achievements Players Have Already UnlockedImage: Steam / Wizard of the North

Achievement textHow it unlocksRarity
Participated in the demo, 29 Aug–13 Nov 2026.Play the demo during its run100.00%
This will come in handy.No objective shown66.67%
Activate a Blood Shrine.Use a Blood Shrine in the dungeon66.67%
Nice... but I wonder how long he will last.No objective shown33.33%
RIP Goblin Runt.The Goblin Runt dies33.33%

Everything else sits at 0.00%. That makes the rest of the list a real hunt rather than a checklist you clear by accident.

Blood God and Goblin Runt Achievements

Several achievements revolve around the Blood God and the Goblin Runt.

Warrior Quest — Blood God and Goblin Runt AchievementsImage: Steam / Wizard of the North

The Blood God Set

Besides Activate a Blood Shrine., three achievements mention the Blood God directly:

  • The Blood God accepts your sacrifice.
  • The Blood God is satisfied, and so is your wallet.
  • Friendship ended with Goblin. Now Blood God is my best friend.

Experiment at every shrine you find. Keep a separate save slot so you can test different offerings without wrecking your main run.

The Goblin Runt Set

Two achievements name the Runt directly:

Achievement textGoalRarity
RIP Goblin Runt.The Runt dies33.33%
Clear the Goblin Den with the Runt as your ally.Finish the Goblin Den with the Runt as your ally0.00%

Clearing the Den with the Runt is the hard one. Look after him through the companion Rations and Combat Style menus. Use the Beckon button (or press B) to bring a waiting friend along, and remember that companions carry their own gold and items, including gifts you hand them. Fallen companions are remembered where they fell, so a lost Runt shows up on your victory card.

Reach Devoted with an ally also belongs here. Watch the mood indicator during conversations to see whether a companion is warming up to you.

Attribute Achievements: Reach 20

Five achievements ask you to push a single attribute to 20:

Warrior Quest — Attribute Achievements: Reach 20

  • Reach 20 Strength.
  • Reach 20 Intelligence.
  • Reach 20 Dexterity.
  • Reach 20 Wisdom.
  • Reach 20 Charisma.

All five sit at 0.00% in the demo. Two systems help you get there:

  • Level-up cards let you pick between abilities and attributes. Commit to one attribute per character instead of spreading points around.
  • Tavern rumors at the Ample Dwarf reward a reroll every five rumors and an attribute increase every ten. Listen to every rumor you can afford.

Since your save carries over to the full release, a focused demo hero gives you a head start on whichever stat you pick.

Diplomacy and Roleplay Achievements

This is where Warrior Quest's free-form conversation system pays off. You type (or speak, with Ctrl+Space or the mic button) whatever you want, and the dice decide whether it works.

Achievement textWhat to tryRarity
Stab a friend in the back.Betray an ally0.00%
Give a goblin the gift it truly wanted.Find out what a goblin wants and gift it0.00%
Offer a fistful of dung to someone with standards.Offer dung to a picky NPC0.00%
Get mistaken for one of the crew.Pass yourself off as one of a group0.00%
Sneak past your debtors and exit the dungeon.Slip past the people you owe and leave0.00%
A Noble always pays their debts.Pay off what you owe0.00%
Against all odds, where others met their fate, you found friendship.Befriend someone others failed to0.00%
Such kindness is hard to find in Northern Rhaveen.Show unusual kindness0.00%
By your own volition, you have decided to drink poison.Drink poison on purpose0.00%

Tips that follow from the game's systems:

  • Promises and debt have been part of diplomacy since update 1.2. Run one save where you pay what you owe and another where you sneak past your debtors.
  • Stealth exploration mode (Mode button under Special) automatically attempts to sneak past creatures. Switch to it when you're trying to dodge your debtors.
  • Gaslighting and identity claims also arrived in 1.2. Lean on them when a conversation stalls.
  • Creatures have inventories and respond to gifts, so check what a goblin is carrying and asking about before you hand anything over.
  • Spend a reroll (Backspace) when a key persuasion check fails. Accepting a result keeps the reroll banked.

Flavor-Text Achievements

The rest only give you a joke line, so treat them as a scavenger hunt:

  • Just no.
  • And I don't mean marriage.
  • ...or at least a reference.
  • Our favorite holding period is forever.
  • You get what you deserve.
  • Fastest path to the history books.
  • Your legend will be remembered forever.
  • That never happened.
  • You are who you say you are.
  • Golden Legendary!
  • Don't waste all your luck immediately.
  • On the bright side, only uphill from here.
  • Rats, rats, we're the rats!
  • ...but not for me!
  • Technically the first person to finish the game!

One more has a clear goal: Discover a Secret Room. Explore every branch and loop of the reworked Goblin Den layouts while you hunt for it. Try different classes too. Warrior, Thief, and Wizard all approach danger differently, and any of them can talk, lie, or fight.

100% Completion Order

  1. Play one natural run. Grab the shrine, Runt, and demo participation achievements without forcing anything.
  2. Make a dedicated "good" save. Recruit the Runt, keep him alive through the Goblin Den, push an ally to Devoted, and pay your debts.
  3. Make a "bad" save. Betray a friend, side with the Blood God, sneak past your debtors, and let the Runt fall if he hasn't already.
  4. Farm diplomacy oddities. Use gifts, dung, gaslighting, identity claims, and disguises wherever an NPC will listen.
  5. Build one attribute to 20 per character. Stack level-up picks and the Ample Dwarf's rumor bonuses.
  6. Sweep for secrets and flavor lines last. Explore every branch for Secret Rooms and chase the joke achievements across classes.

Continue with

Warrior Quest Controls: Full Keybind and Voice Input GuideMaster Warrior Quest controls with every keyboard shortcut, voice input tip, and reroll key from the demo. Learn them before your first goblin parley.

Official channels for news, updates and player help: